1 (a)
Explain the game design aspects.
5 M
1 (b)
What is 2D display technology.
5 M
1 (c)
Explain three tier architecture of game development.
5 M
1 (d)
Explain Peek Message.
5 M
2 (a)
Explain the steps in game development process.
10 M
2 (b)
What is software factory? Give details about the various groups in software factory.
10 M
3 (a)
Explain any two Architectural styles with example.
10 M
3 (b)
Explain Game build process.
10 M
4 (a)
What do you mean by design pattern? Explain any five with an example.
10 M
4 (b)
What is cleanup in game explain detail.
10 M
5 (a)
What is Research goal? Write the various research goals for a football game.
10 M
5 (b)
Explain user Interface Controls.
10 M
6 (a)
Explain the various ways to capture mouse events.
10 M
6 (b)
Explain 3D graphics pipeline.
10 M
Write short note on (any four).
7 (a)
Smart pointers.
5 M
7 (b)
Game Design Document
5 M
7 (c)
Types of error and bugs
5 M
7 (d)
Hardware Abstraction
5 M
7 (e)
Scene node.
5 M
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