1(a)
What is meant by homogeneous matrix representation?
5 M
1(b)
Different applications of Computer Graphics.
5 M
1(c )
Describe in brief Physical Modelling.
5 M
1(d)
List various workstation based architecture
5 M
2(a)
What is meant by virtual reality? Explain type of virtual reality system.
10 M
2(b)
Explain Cohen-Sutherland line clipping Algorithm with example.
10 M
3(a)
Explain boundary fill and flood fill algorithm using and connect Approach compare them for their performance.
10 M
3(b)
Explain graphical rendering pipeline.
10 M
4(a)
Write the DDA line drawing algorithm. Calculate the pixel co-ordinates of line AB using DDA algorithm. Where A = (0,0) and B (4,6).
10 M
4(b)
Explain in detail Sun Blade 1000 Architecture.
10 M
5(a)
Explain scaling, rotation and translation with example.
10 M
5(b)
Describe input and output device used for Virtual Reality.
10 M
6(a)
Explain virtual programming with reference to Java 3D. Also describe motion control methods.
10 M
6(b)
Explain line clipping, text clipping and point clipping.
10 M
7(a)
Fractals in Computer graphics.
5 M
Compare
7(b)
Application of Virtual reality in Military and Medicine.
5 M
7(c)
Computer Animation.
5 M
7(d)
RGB and CMY Color Models.
5 M
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