SPPU Computer Engineering (Semester 7)
Problem Solving with Gamication
December 2016
Total marks: --
Total time: --
INSTRUCTIONS
(1) Assume appropriate data and state your reasons
(2) Marks are given to the right of every question
(3) Draw neat diagrams wherever necessary


Solve any one question.Q.1(a,b) and Q.2(a,b)
1(a) Explain the significance of the phrase " House always wins" in the context of Gamification.
5 M
1(b) How Gamification could be employed to improve the efficiency of an individual?
5 M

2(a) Can brand awareness be generated using Gamification? Justify with an example.
5 M
2(b) Why the Gamification design has to be agile?
5 M

Solve any one question.Q.3(a,b) and Q.4(a,b)
3(a) Why people play games?
2 M
3(b) What are the different types of Players?
8 M

4(a) What is motivation? Why is it required?
2 M
4(b) Explain Intrinsic and Extrinsic motivation in detail.
8 M

Solve any one question.Q.5(a,b,c)and Q.6(a,b,c)
5(a) How the engagement or participation od user can be increased in social networking?
10 M
5(b) How would you use gamification to track the progress of any activity you are performing?
5 M
5(c) What do you mean by game dynamics?
3 M

6(a) Which game mechanics would you suggest in any activity for the prosperity of the nation?
10 M
6(b) How feedback mechanism is helpful? Justify with an example.
5 M
6(c) Explain any three game mechanics of your choice.
3 M

Solve any one question.Q.7(a,b) and Q.8(a,b)
7(a) How computer technology can be used in employing gamification in the field education.
10 M
7(b) How would you realize the game mechanics to develop gamification based system for encouraging aspirants for innovations.
6 M

8(a) Explain the available guidelines for coding game mechanics.
10 M
8(b) Explain the scope of gamification in the improvementf any day to day activity.
6 M

Solve any one question.Q.9(a,b) and Q.10(a,b)
9(a) What are the facilities available on mambo platform to improve e-learning and training activity?
8 M
9(b) List and explain required features of any gamification tool for discussion forum.
8 M

10(a) How the cutomer's loyalty can be increased using the features provided by Bigdoor?
8 M
10(b) List the advantages of any Gamification tool.
8 M



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