Answer any one question from Q.1 and Q.2
1(a)
Explain Point Systems.
5 M
1(b)
How Gamifications could be employed for the battement of an individual?
5 M
2(a)
Can behavirol shift be achieved with Gemification? Justify your opinion with example.
5 M
2(b)
What is Ganified loyalty? Explain with suitable example.
5 M
Answer any one question from Q.3 and Q.4
3(a)
Does prediction system have any significance in game designing? Describe your views.
5 M
3(b)
Explain the Various stages of Mastery.
5 M
4(a)
What are the game elements? Describe the same in the context of 8 queen;s problem.
5 M
4(b)
What are the different catagories of Players mentioned by Bartle?
5 M
Answer any one question from Q.5 and Q.6
5(a)
What do you mean by Game mechanics? What different game mechanics can be used for user engagement in Social Networking?
10 M
5(b)
How the participant can be motivated to participate in any activity
5 M
5(c)
How Game Mechanics are different from the Game Dynamics?
3 M
6(a)
What are the most commonly used Game Mechanics used for User Engagement? Explain any five mechanics.
10 M
6(b)
Explain how Feedback mechanicsm is helpful. Explain with example of one of the social problems.
5 M
6(c)
Explain significance and relevance of participant's profile in context of Gemification.
3 M
Answer any one question from Q.7 and Q.8
7(a)
How the behavior of the user could be quantified and studied and realized using any tool?
10 M
7(b)
How the behavior of the user could be quantified and studied to know the engagement in Social network?
6 M
8(a)
What are the considerations one must do while designing the Game Mechanics?
10 M
8(b)
how analytics can help to know the success of the Program? Explain with any example.
6 M
Answer any one question from Q.9 and Q.10
9(a)
Design your solution as a solution architect for new product promotion using any Gamification tool.
8 M
9(b)
What are various advantages of Gemification tool?
8 M
10(a)
how Gamification tool can be used to develop the solution to improve teaching learning process.
8 M
10(b)
List and explain features of any Gamification tool.
8 M
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