SPPU Information Technology (Semester 8)
Mobile Computing
May 2017
Total marks: --
Total time: --
INSTRUCTIONS
(1) Assume appropriate data and state your reasons
(2) Marks are given to the right of every question
(3) Draw neat diagrams wherever necessary


Solve any one question from Q.1(a,b) &Q.2(a,b)
1(a) Explain PCS architecture with diagram.
4 M
1(b) Explain the types of hand off in mobile communication.
5 M

2(a) W.r.t mobile computing, explain various aspects of mobility.
4 M
2(b) If user enters from Network A to Network B, how location is updated in GSM Architecture?
5 M

Solve any one question from Q.3(a,b) &Q.4(a,b)
3(a) Explain the funcotinality of AUC and EIR available in GSM architecture in detail.
5 M
3(b) Explain types of SMS with diagram.
5 M

4(a) Explain VLR overflow control and OI algorithm.
5 M
Solve any one question from Q.5(a,b) & Q.6(a,b)
4(b) Explain the Network Switching subsystem in GSM Architecture.
5 M

5(a) How GPRS is different from GSM? Write short note on CDMA 2000.
9 M
5(b) What is Wireless Application Environment? Explain the parts of WAE in details.
8 M

6(a) Explain Wireless Transport layer Security and draw diagram of WAP protocol stack.
9 M
6(b) Explain in detail how GSM architecture is modified to support GPRS architecture.
8 M

Solve any one question from Q.7(a,b) &Q.8(a,b)
7(a) Explain Smart Client Architecture and give advantages and disadvantages of same.
9 M
7(b) Explain analysis, Testing and deployment phase of mobile application development.
8 M

8(a) Which are the factors that are required to consider while choosing the mobile application architecture?
9 M
8(b) Explain Wireless Internet architecture and give advantages of same.
8 M

Solve any one question from Q.9(a,b) Q.10(a,b)
9(a) What is the meaning of performance, scalability, modifiability and availability. Explain w.r.t. to mobile applications.
9 M
9(b) What are the challenges in usability testing of mobile applications.
8 M

10(a) Describe role of Application framework and Dvalvik VM in Anroid OS architecture.
9 M
10(b) What are the principles of mobile applications in user Design Interface.
8 M



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