Solve any one question from Q.1(a,b)& Q2.(a,b)
1(a)
What are the different Spline specification methods? Explain with suitable diagram and examples.
5 M
1(b)
Explain with mathematical model Bezier surface and B-Spline surface.
5 M
2(a)
Explain the issues related to three dimensional display mehtods. Compare parallel projection and perspective projection method for 3-D objects.
5 M
2(b)
Explain Regualarized Boolean set operations with examples.
5 M
Solve any one question from Q.3(a,b)& Q.4(a,b)
3(a)
Explain desirable properties in solid representation.
5 M
3(b)
What is rendering? Explain Monte-Crlo method rendering.
5 M
4(a)
Explain Phong's illumination model in detail.
5 M
4(b)
What is tracing? Compare and Contrast Beam tracing and pencil tracing.
6 M
Solve any one question from Q.5(a,b)& Q.6(a,b)
5(a)
What is belnding? Explain in detail different blending operations performed in OpenGL.
8 M
5(b)
Write a short note on "OpenGL primitives".
8 M
6(a)
What is texture mapping? Explain any one texture mapping technique with implementation in OpenGL.
8 M
6(b)
Explain any one Culling algorithm in detail.
8 M
Solve any one question from Q.7(a,b)& Q.8(a,b)
7(a)
Explain briefly various real time animation techniques used in computer assisted animation.
8 M
7(b)
Which are the different animation software's? Explain any one animation software in detail.
8 M
8(a)
Why control hierarchy is required in animation? Explain various methods of controlling animation.
8 M
8(b)
List and explain different animation languages. Explain features of animation languages.
8 M
Solve any one question from Q.9(a,b)& Q.10(a,b)
9(a)
Explain virtual environment. How virtual reality help in good interactive design?
8 M
9(b)
Enumerate different usability evaluation and testing techniques with respect to Virtual Reality.
10 M
10(a)
What is Virtual Reality Modeling Language? List and explain different types of Virtual Reality?
8 M
10(b)
What is the need of Virtual Reality? Explain in detail with real life example.
10 M
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